Shulassakar

À remplacer par les Yuan-Ti  200px]]
caption = An unoffocial depiction of Shulassakar bloodsworn, by the [[https://dragon-above.tumblr.com/post/165407343047/shulassakar-5th-edition-player-race-i-found||Dragon Au dessus]]
name = Shulassakar
aliases = Feathered Servants;<br/>
Feathered Serpentfolk;<br/>
Feathered [[Yuan-ti]];<br/>
Children of the [[Flamme d'Argent]]
^Domicile = [[Krezent]] in the [[Plaines de Talenta]];
Various [[Couatl]] and [[Dragon]] ruins in [[Adar]], [[Sarlona]]
3e_type = Humainoïde
^Alignement = Almost always Loyal Bon

The **Shulassakar** are a rare [[psionic]] race of {{tagpage>"Monstrous Humanoïdes"|monstrous Humanoïdes resembling feathered serpentfolk. They superficially resemble the Yuan-ti, with whom they may share some distant relation and animosity.

Histoire

Shulassakar are descended from loyal Humains of Sarlona whose ancestors were transformed by the Couatl during the final days of the Âge des Démons to serve as guardians over the seals keeping the Maîtres Démoniaques bound in Khyber.

The shulassakar secretly ruled the nation of Khalesh before Le Fractionnement, a nation unified by the worship of the couatl. Khalesh is now a province of Riedra consisting largely of resettled Humains who fear the shulassakar as “Démon” and are kept unaware of ancient Couatl ruins in the land.

Those that faithlessly abandoned the Flamme d'Argent and became corrupted are said to have became the serpentfolk known as the yuan-ti.

Appearance & Personality

The shulassakar have serpentine characteristics, but unlike the Yuan-ti they are reflective of the lasting blessing of their celestial patrons, the Couatl. Bright feathers cover their scales, and the more Humainlike among them have bright, shifting hues that appear like tattoos on their skin.

The shulassakar are intensely proud, and believe themselves the true heirs to the Couatl and the Flamme d'Argent. They generally believe Humains weak and unworthy of the Flamme d'Argent. They have a particular animosity towards the Yuan-ti, who they believe to be fallen kin.

The shulassakar oppose and are opposed by the forces that would threaten the Flamme d'Argent. This includes, the Cultes du Dragon d'En-Dessous, The Inspiré of Riedra, and, foremost among these, Les Seigneurs Des Cendres.

Types

Shulassakar believe in three stages of reincarnation, in keeping with the three known subraces of shulassakar. As they are reincarnated and transition through these stages in separate lives, they become closer to the form of their patrons, the Couatl.

  • Servants (Bloodsworn): The equivalent of Yuan-ti purebloods, they bear the most resemblance to their distant ancestors from Sarlona, and are capable of passing for Humain. Their favored class is Ranger. This subrace does not have feathers, but instead has beautiful, shifting markings that appear similar to tattoos on their skin and changel related to their mood.
  • Flametouched: The equivalent of Yuan-ti halfbloods, they are covered in bright feathers and some flametouched even possess wings. Their favored class is Clerc.
  • Transcendant: The equivalent of the Yuan-ti abomination, they are the closest to the form the Couatl and least resemble the Humainoïdee form. Their favored class is Clerc. All members of this caste develop wings in emulation of the Couatl and are adept fliers.

Lands

The shulassakar guard the ancient fortresses of the Couatl. A community of them reside in a ruined city surrounding the ancient Couatl fortress of Krezent in the Plaines de Talenta, which the plains Hobbits believe to be cursed. Others still guard Couatl ruins from the Âge des Démons on the continent of Sarlona, several of which are in Adar.

Shulassakar once ruled Khalesh, but those that survived fled during Le Fractionnement and the land was adopted into the nation of Riedra under the rule of The Inspiré. Some shulassakar reside in the jungles of Xen'Drik where they actively oppose the Yuan-ti.

Religion

Almost all shulassakar are devoted followers of their interpretation of the Flamme d'Argent, sometimes called the Flame that Binds. They also revere the Couatl for their original sacrifice to form the Flame, and are among the most ancient forms of Cultes des Serpents in existence.

The shulassakar view the Église de la Flamme d'Argent as a limited form of their true religion for more limited beings. As the followers of the modern Church need Tira Miron and the Gardien de la Flamme to interpret the Couatl's wishes for them.

Notable Personalities

  • Dalassakash'alyntar, Servant of the Flame that Binds: Dalassakash'alyntar is an example shulassakar who recruits Daine to fight the fiend Kazalak after it escaped from the Flamme d'Argent.
  • Sesstaria: Sesstaria is a winged, transcendant shulassakar paladin and harsh executer of justice in Xen'drik. She uncovered a horrid Yuan-ti camp near L'Hydre river captured Humains were turned into wretchlings, debased Humanoïdes that serve as fodder for the Yuan-ti. She ordered all inhabitants destroyed, but Surrayana felt pity for several children and fled with them to Cap-Tempête. Sesstaria won't pursue them hersElfee into the city proper, and may send others of her group to retrieve them on her behalf.
  • Surrayana: Surrayana is a servant or bloodsworn shulassakar priestess who resides in the Harbor district of Cap-Tempête and is able to blend in more easily than her kin. Out of pity, she watches over four young children who were mutated into beings known as wretchlings by her corrupted kin, the Yuan-ti. She feels pity for their situation, and evades the wrath of her former commander Sesstaria to protect these children from being destroyed as monsters.

Notes

Keith Baker has suggested on his website that flametouched shulassakar may be modeled as Aasimar in 5th Edition terms.

Shulassakar: The Feathered Servants
By Keith Baker

The windows were shuttered against the sun, and the room was shrouded in Ombre. Daine could barely see the figure in the corner of the library. The tall, slender stRanger was wrapped in a cloak, its deep cowl pulled down over her features.

“You have seen the evil lurking in this place.” Her voice was a sibilant whisper, low but clear. “Its power increases with every soul it corrupts. I cannot move among the people to find the fiend Kazalak. You must follow the trail of Kazalak's poisoned touch, battle those consumed by the darkness, and find this font of horror. You are Humain, warm and weak, and you cannot stand against Kazalak alone. Together, perhaps we can stop this ancient evil before it spreads beyond this village.”

Daine scowled. “So we corner a demon and hope you'll show up to save the day? That's a plan, all right. Why should I believe you can stop this thing?”

“I cannot defeat Kazalak.”

“Oh. Great.”

“I am a vessel for the force that will save us all, a force beyond your comprehension.”

Dalassa stepped forward and threw back her cloak. Beneath L'Ombreeave, she wore a robe that seemed to be formed from pure white fire. This flared up to fill the room with light and illuminate a serpent's head covered with a rainbow of brillant plumage. The feathers rose up around her, seeming to glow with inner fire.

“I am Dalassakash'alyntar, servant of the flame that binds, the light that will not die. Kazalak escaped his bonds but as long as the flame flows within me, he shall fall at my hand.”

In the dawn of this world, the first children of Khyber rose from the darkness to dominate the lands of Eberron. For a time it seemed that no force could stand against the horrors of Khyber. It took an alliance between the mighty dragons and the noble couatl to challenge the spawn of Khyber, and this conflict shook the foundations of the world. It was a war beyond mortal understanding, a struggle that is said to have lasted for a million years. Some say the echoes of the war can still be heard in the plane of Shavarath. To break the stalemate, the couatl made the ultimate sacrifice; they combined the souls of their race into a spiritual force, a Flamme d'Argent that could bind even the greatest of fiends.

The Ruins of Krezent

The couatl were born on the continent of Sarlona. The majority of their ancient ruins lie hidden in the realm of the Inspiré. As they fought the fiends, they established outposts across the length of Eberron. The greatest of these was the fortress-citadel of Krezent, located in the heart of what is now the Plaines de Talenta. The city extends down into the depths of Khyber, and by the end of the war, terrible forces had been bound in its foundations. A handful of couatl remained to watch over the world but they were too few to guard every seal, so they sought out helpers among the younger races. According to legends, a small group of loyal Humains from Sarlona dedicated their lives to the service of the couatl. Over the course of thousands of years, this devotion changeld them in body and soul. By the time the Empire de Dhakaan rose to power, the guardians of Krezent were no longer Humain. They had become shulassakar – the feathered servants.

Children of the Flamme d'Argent

The people of Krezent are a wondrous sight: Humains blended with couatl, with serpentine features and feathers that glow with an inner light. The shulassakar are dedicated servants of the Flamme d'Argent and will give their lives without a moment's thought to combat the forces of darkness.

If these serpent guardians are so noble and wise, why do the hobbits fear them? Why do the tribes of the Plaines de Talenta avoid the ruins of Krezent and whisper tales of the serpentfolk on moonless nights?

The Flamme d'Argent is a force for good but its followers are often blinded by its light, and the shulassakar are no exception. They fight against darkness with ruthless efficiency and will make any sacrifice necessary for the greater good, including the lives of innocents. No one can jeopardize the seals of Krezent. The shulassakar seek to repel outsiders peacefully before they venture too deeply into the ruins but those who persist are dealt with swiftly and harshly.

The shulassakar have considerable racial pride. The feathered servants do not believe that any other creature can truly touch the light of the couatl. The Église de la Flamme d'Argent, the Gardien de la Flamme – these are inherently flawed. While they may mean well, they are tampering with forces they do not understand. A shulassakar is more inclined to work with a follower of the Flame than with any other creature but she will still treat the character as an underling or a child. As far as she is concerned, the physical form of the shulassakar is proof of spiritual superiority.

The shulassakar consider their serpentine characteristics to be a blessing and a sign of their bond with the couatl. They believe that a shulassakar goes through cycles of reincarnation and that the three different forms of shulassakar represent this spiritual growth. Thus, when referring to themselves, the shulassakar refer to purebloods as “servants,” halfbloods as “flametouched,” and abominations as “transcendent.”

Fighting the Darkness

The shulassakar devote their energy to guarding Krezent and other couatl ruins scattered across Eberron. They are aware of the rising darkness – the Seigneurs Des Cendres that have escaped from their bonds, the Cultes du Dragon d'En-Dessous, the lurking threat of the Rêve Obscur. The shulassakar face these forces directly when possible. A handful of shulassakar bloodsworn (purebloods) have hidden themselves among Humainity, watching for signs of the rising darkness. A shulassakar always prefers to solve a problem on its own or to call in a more powerful servant to handle the problem. At the same time, the shulassakar recognize that victory is more important than pride.

A shulassakar may approach adventurers openly, especially if one or more members of the party follow the Flamme d'Argent. Because shulassakar have little respect for the young races, however, it is more likely that one will attempt to manipulate or trick a party into serving its purposes, believing that Humains cannot be trusted to do the right thing simply because it is right.

If a character earns the respect of the shulassakar, they can be valuable allies. Aside from the vast knowledge they possess, they have access to treasures from the Âge des Dragons and the wisdom of the couatl. It is possible that a shulassakar mystic could teach new spells to a cleric or paladin of the Flamme d'Argent, showing ways to channel the flame that Humainity has never discovered. The shulassakar also have a close bond with the remaining couatl, and noble shulassakar may be able to channel one of these celestials. A Humain who earns La Tutelle of a feathered servant may also earn the favor of its couatl patron, which could allow him to channel the serpent himself!

The Shulassakar and the Yuan-Ti

Physically, the shulassakar are similar to the yuan-ti. There is one major difference between the two races: where the shulassakar have serpentine characteristics, their scales are hidden beneath brillantly colored feathers. The mightiest of the shulassakar also possess powerful wings. Bloodsworn shulassakar do not have feathers but often possess colorful markings on their skin. These are easily mistaken for tattoos but they are magical in nature and can shift color and shape in response to the mood of the bearer. The extent of these markings varies from shulassakar to shulassakar, and generally they will not prevent the pureblood from disguising itself as Humain.

Despite their physical similarities, shulassakar and yuan-ti cultures have little in Commun. The shulassakar claim that the ancestors of the yuan-ti were chosen of the couatl who broke their vows to the flame and who have since slipped into decadence. As a result, the shulassakar despise the yuan-ti. If the yuan-ti shared these legends, they abandoned them long ago, and they have no interest in the shulassakar. Driven from Sarlona by the Inspiré, the yuan-ti lurk in L'Ombres of Xen'drik and the shores of Argonnessen, plotting vengeance against the Lords of Riedra and searching for ways to use the Prophétie Draconique to gain power.

Using the Shulassakar

When dealing with the shulassakar, bear in mind that they are highly intelligent and devoted to the cause of good, but also proud, arrogant, and ruthless. They will give up their own lives for the flame and have no compunctions about sacrificing the lives of Humains or other lesser creatures. Shulassakar seek to maintain an aura of serenity at all times; the only emotion they reveal is cold, focused Furie against the forces of darkness.

Shulassakar should be treated as yuan-ti, with the following modifications.

The culture of the shulassakar tends to produce people of lawful good alignment. A shulassakar who turns to evil will be outcast and hunted by the others.

All transcendent shulassakar (abominations) possess wings and can fly at a speed of 60 ft (good).

Flametouched shulassakar (halfbloods) who roll 21-40 on the variant table possess wings and can fly at a speed of 60 ft (good). For a winged shulassakar to wear armor, it needs to be specially designed to accommodate the wings.

All shulassakar are proficient in the use of the longbow and composite longbow, the favored weapons of the Flamme d'Argent.

All shulassakar receive Knightly Training as a bonus feat, allowing a shulassakar to multiclass as a paladin without penalty. Bloodsworn shulassakar (purebloods) are generally Ranger/paladins. A shulassakar paladin can take the Rangeld Smite feat in order to channel their power through their bows.

The favored class for a bloodsworn shulassakar is Ranger. The favored class for flametouched and transcendent shulassakar is cleric. Virtually all shulassakar worship the Flamme d'Argent, and skilled shulassakar may take levels in the Exorcist of the Flamme d'Argent prestige class.

What Do You Know?

Most people have never heard of the shulassakar. The following skill checks indicate what a character may have heard.

Knowledge (dungeoneering) (DC 15) or bardic knowledge (DC 15): The character has heard of the yuan-ti, deadly serpentfolk said to live in Xen'drik. He recognizes the shulassakar as being similar to the yuan-ti, but has not heard of the subculture.

Knowledge (geography) (DC 25): The character has heard tales of Krezent, a ruined city inhabited by serpentfolk, but knows nothing of their beliefs or abilities. A character from the Plaines de Talenta receives a +5 bonus to this check.

Knowledge (religion) (DC 25) or bardic knowledge (DC 30): The character has heard specific tales of the shulassakar, a sect of serpent folk who revere the couatl and the Flamme d'Argent. He knows that there are exorcists and paladins among the shulassakar and has a general sense of their abilities. A follower of the Flamme d'Argent receives a +5 bonus to this check.