Palier de Tavick Inférieur

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Population
Classe Social Classe Ouvrière
Particularité
Quartiers
Entreprises
Personnes Importantes

Chance (CN doppelganger adept 12/rogue 2);
Commander Iyanna ir’Talan (LG female Humain aristocrat 4/ fighter 2);
Ek, Tyrant One (NE doppelganger rogue 8);
Guardian Tethyn Olar (LE male Humain expert 5);
Guardian Six (N female personality Guerrier de Fer rogue 4);
Lt. Kestran Dal (LN male Nain warrior 2/fighter 4);
Velvet (CN female doppelganger Illusionist 5)
Anyone who comes to Sharn by land comes through Lower Tavick’s Landing. The Orléans Train Fulgurant comes through Terminus, while the Old Road ends at Wroann’s Gate. Most travelers use a lift or carrosse aérien to travel to the upper districts as quickly as possible. While not as dangerous as Basse Dura, Lower Tavick’s Landing is a rough district, and it caters to workers from the Cogs, teamsters, and other tough folk. During the La Dernière Guerre many foreign nationals were detained in Lower Tavick’s Landing, and today Hauts Murs provides housing for refugees from Cyre and other shattered communities. The Sharn Watch and the Gardiens de la Porte do their best to maintain order in the district, but their resources are stretched thin, and adventurers who leave the gate districts and visit Yeux du dragon, Hauts Murs, or Porte des Rouages would be wise to keep weapons to hand.
Maison Orléans has a strong presence in Lower Tavick’s Landing, and Orléans heirs, laborers, and teamsters can be found in many of the districts. Maison Lyrandar and Maison Garda are also well represented, arranging matters of trade, transport, and security.

LOWER TAVICK'S LANDING Two land routes t o Sharn both end at Lower Tavick's Landing. The Orien lightning rail deposits passengers in the district of Terminus, while those who travel to Sharn on the Old Road arrive at Wroann's Gate. Getting to the better parts of Sharn from here means passing through Black Arch, a heavily fortified garrison district designed to repel enemies and withstand a full siege. The ward offers a variety of services catering to travelers; the Dragoneyes district is a maze of taverns, inns, brothels, and gambling halls. Dragoneyes is also noteworthy for being the site of one of the few changelin communities in Breland. House Orien has a strong presence in Lower Tavick's Landing, and Orien heirs, laborers, and teamsters can be found in many of the districts. House Lyrandar and House Deneith are also well represented, with their representatives arranging matters of trade, transport, and security. These days, Lower Tavick's Landing is best known for High Walls, a former residential district converted into a home for refugees from the Last War. High Walls is filled past capacity, mostly by Cyrans who were displaced by the Mourning. The gates are open at present, but High Walls is designed to serve as a fortress prison if the need arises, and the Sham Watch keeps an eye out for any signs of unrest.

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Nature: Location

Type de Quartier
Population
Classe Social Classe Ouvrière

Areas: Quartier des caravanes (2), apartment homes, garrison, Quartier du Red light, Bidonville de réfugiés, warehouse district.

Entreprises
Particularité

NPC|Key Personalities]]:
Captain Daja Brel (female Humain)
Chance (doppelganger)
Commander Iyanna du Talan (female Humain)
Ek, "Tyrant One" (male doppelganger)
Guardian Tethyn Olar (male Humain)
Guardian Six (female personality Guerrier de Fer)
Lt. Kestran Dal (male Nain)
Velvet (female doppelganger)
.

Information

Anyone who comes to Sharn by land comes through Lower Tavick’s Landing. The Orléans Train Fulgurant comes through Terminus, while the Old Road ends at Porte de Wroann. Most travelers use a lift or carrosse aérien to travel to the upper districts as quickly as possible. While not as dangerous as Basse Dura, Lower Tavick’s Landing is a rough district, and it caters to workers from the Cogs, teamsters, and other tough folk.

During the La Dernière Guerre many foreign nationals were detained in Lower Tavick’s Landing, and today Hauts Murs provides housing for refugees from Cyre and other shattered communities. The Sharn Watch and the Gardiens de la Porte do their best to maintain order in the district, but their resources are stretched thin, and adventurers who leave the gate districts and visit Yeux du dragon, Hauts Murs, or Porte des Rouages would be wise to keep weapons to hand.

House Orléans has a strong presence in Lower Tavick’s Landing, and Orléans heirs, laborers, and teamsters can be found in many of the districts. House Lyrandar and House Garda are also well represented, arranging matters of trade, transport, and security.
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Districts of Palier de Tavick Inférieur

2020/03/15 00:31 · maitregob

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