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| + | ====== Quorien ====== | ||
| + | ^Race | ||
| + | name = Quorien | ||
| + | image = {{: | ||
| + | caption | ||
| + | aliases | ||
| + | distinctions | ||
| + | height | ||
| + | weight | ||
| + | lifespan | ||
| + | ^Domicileland | ||
| + | language | ||
| + | 3e_type | ||
| + | |||
| + | {{du_ulora_quori.png}} | ||
| + | The **Quorien** are evil outsiders from the [[Dal Quor]], the Region of Dreams. Forty thousand years ago they succeeded in opening up the gates between Dal Quor and Eberron and nearly overran the world. It was only through the intervention of [[Dragons]] who provided arcane technologies to the [[Géants]] of [[Xen' | ||
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| + | The quori are no longer completely cut off from Eberron. Starting about 1,800 years ago (-802 AR) a rebel group of 67 quori fled Dal Quor and were able to permanently enter the bodies of willing hosts on Eberron. These Humain/ | ||
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| + | Three centuries later, other members of the quori who had darker plans began to invade the dreams of the people of Les Douzes nations of Sarlona. They manipulated people to bring about wars, instability, | ||
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| + | While the Inspiré were initially created to provide willing hosts that would temporarily accept the quori spirits, the building of [[Monolith Quorienen]] (ovoid monoliths) seems to have allowed quori to occupy any willing host. | ||
| + | |||
| + | There are different types of quori and different Inspiré bred to house them. The known quori types are as | ||
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| + | {{: | ||
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| + | follows: | ||
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| + | * [[Tsucora Quorien]] - weakest and most numerous quori | ||
| + | * [[Tsoreva Quorien]] - mind blades, enforcers of Dal Quor | ||
| + | * [[maitre_des_reves_quorien]] - inquistors and assassins | ||
| + | * [[Du' | ||
| + | * [[Hashalaq Quorien]] - dreamstealers; | ||
| + | * [[Kalaraq Quorien]] - eyebinders; the nobility of nightmare | ||
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| + | ---- | ||
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| + | **Blades of the Quorien** | ||
| + | |||
| + | //The Inspiré assassin faced Silhareth in L' | ||
| + | |||
| + | //Silhareth brought his blade up into the kal jilash guard. "You underestimate the kalashtar, souleater. My union gives me strength." | ||
| + | |||
| + | //"An impressive trick from so flawed a vessel. But you have only begun to touch the power of your quori spirit, renegade." | ||
| + | |||
| + | War is the legacy of the kalashtar. The Inspiré will not rest until the traitorous spirits have been destroyed, and to accomplish this goal they must kill every last kalashtar. The people of Adar face this struggle every day by fighting a never-ending battle against the vast armies of Riedra. In Khorvaire the power of the Inspiré is limited, and this means that they must use stealth and intrigue to accomplish their goals. A Brelon kalashtar may not need to fear the Riedran army – but anyone could be an agent of the Rêve Obscur. | ||
| + | |||
| + | This struggle has stretched out for over a thousand years, and it has no end in sight. And so those touched by the quori – the kalashtar and the vessels of the Inspiré – are always preparing for the next round of battle. | ||
| + | |||
| + | Most quori consider weapons of steel and wood to be hopelessly crude. When the children of Dal Quor do battle, they fight with deadly thoughts. Most learn the pure arts of the psion, where they shape reality as one might mold a lucid dream. But some focus on physical combat and fight with fist, foot, or solid thought. | ||
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| + | **The Quorienen Monk: the Path of Ombres** | ||
| + | |||
| + | Many kalashtar practice a martial art called //sheshan talarash dasyannah –//which roughly translates to " | ||
| + | |||
| + | The Inspiré do not follow the path of Ombres, but they have their own monastic traditions. Different martial arts reflect the nature of each class of quori spirit – the raw power of the du' | ||
| + | |||
| + | **The Quorienen Soulknife** | ||
| + | |||
| + | The quori are spirits of dream and nightmare. Steel, stone, and wood are dull and inert; a quori prefers to work with thought and emotion. As a result, kalashtar and Inspiré who embrace a martial path often take up the mantle of the soulknife. | ||
| + | |||
| + | When creating a kalashtar or Inspiré soulknife, think about the appearance of his mind blade. For many soulknives, a mind blade is simply a shaft of energy. But for a quori-linked character, the weapon is an expression of the spirit within, and it should reflect on the personality and inner nature of the character. A mind blade is not bound by the laws of physics; as a weapon of pure thought it can take the appearance of a stream of razor shards, a blade of black glass, or bolt of brillant white light. These cosmetic changels do not affect the abilities of the mind blade in any way, but they can add color to a character by helping to set the assassin of the Rêve Obscur apart from the bold paladin of the Voie de la Lumière. | ||
| + | |||
| + | **Blended Paths** | ||
| + | |||
| + | Soldiers of the quori typically draw on three different classes: the monk, the soulknife, and the psychic warrior. While a quori-touched character may devote hersElfee to a single class, three traditions bind these paths together: the jilashtora, ojilashta, and tashalantora. These traditions can be found among both the kalashtar and the Inspiré, and while they are bitter enemies, quori-touched characters who follow the same tradition often show a grudging respect for their foes. | ||
| + | |||
| + | **The Jilashtora: " | ||
| + | |||
| + | The majority of the quori warriors are jilashtora, " | ||
| + | |||
| + | **The Ojilashta: " | ||
| + | |||
| + | The ojilashta combine the disciplines of the soulknife and the psychic warrior. An ojilashta uses her psionic powers to enhance her mind blade, and she reshapes her weapon to suit the needs of the moment. An ojilashta wields a blade of dreams, which performs in ways a sword of steel never could. | ||
| + | |||
| + | While a soulknife is limited in the shape her mindblade can take, a level of psychic warrior will give the character access to the //call weaponry// | ||
| + | |||
| + | Beyond //call weaponry//, ojilashta typically manifest powers that enhance weaponry or provide psionic armor. Commun powers include // | ||
| + | |||
| + | **The Tashalantora: | ||
| + | |||
| + | The rarest tradition is that of the // | ||
| + | |||
| + | {{http:// | ||
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| + | The most Commun martial path among the quori is that of the jilashtora, in which the discipline of monk and soulknife are woven together. At the discretion of the DM, the following feat can be used to represent this tradition. | ||
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| + | **Flowing Blade [General]** | ||
| + | |||
| + | Your mind blade is an extension of your body and soul, and you wield it with the same grace as your foot or fist. | ||
| + | |||
| + | **Prerequisite: | ||
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| + | **Benefit: | ||
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| + | **Special: **A kalashtar or Inspiré monk can select this as a bonus feat at 2nd or 6th level, in addition to the normal options available at those levels. They must still meet all prerequisites for the feat. | ||
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| + | =====Quorien===== | ||
| + | {| class=" | ||
| + | |+ style=" | ||
| + | |- | ||
| + | ! colspan=" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! colspan=" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |} | ||
| + | The quori are nightmarish beings from the plane of [[Dal Quor]], the Region of Dreams. The quori lifecycle is somehow connected to Eberron; specifically, | ||
| + | ====History==== | ||
| + | 40,000 years prior to the end of La Dernière Guerre, the quori of that age invaded Eberron in an attempt to prevent the dawning of a new age but were repelled by the Géants of [[Xen' | ||
| + | |||
| + | The current quori are servants of a potent evil, called Il' | ||
| + | |||
| + | During a period of great upheaval several hundred years ago (presumably engineered by quori) the Inspiré appeared among the nations of [[Sarlona]], | ||
| + | |||
| + | Over the centuries, the Quorien, in the guise of the Inspiré, have supervised the building of great monoliths all over Sarlona, that somehow tap into the background psionic energy of the Humain population and use it to slowly draw Dal' | ||
| + | ====Present Day Eberron==== | ||
| + | The ultimate goal of the Quorienen is to prevent the dawning of another new age and the death of Il' | ||
| + | |||
| + | In order to accomplish this the Quorienen are served by two primary organisations on Eberron, namely the government of Riedra and the secret organisation known as the Rêve Obscur. | ||
| + | |||
| + | As the divine rulers of Riedra, the Quorienen act openly, sending their supernaturally charming Inspiré Ambassadors to the courts of [[Khorvaire]] and posing as benevolent allies. The Inspiré offer a portion of their vast resources at generous prices to aid the war-torn continent. They act as impartial observers and mediators in negotiations between the nations, integrating themselves with Khorvaire' | ||
| + | |||
| + | Meanwhile the Rêve Obscur serve as the more direct arm of Dal' | ||
| + | |||
| + | While the Rêve Obscur is assigned to carry out any task advantageous to Il' | ||
| + | ====Physical Description and Subspecies Quorien==== | ||
| + | All Quorienen have bizarre forms that are a nightmarish cross between a [[worm]], [[insect]], [[crustacean]] and Humainoïde. Pincers or blades, and a red and black coloration seem to be among the Commun features. Of the Quorien, 6 subspecies are known. The Tsucora is the most Commun, and is the only one presented in the basic Eberron Campaign Setting sourcebook. The Dream Master and Tsoreva feature in [[Magic of Eberron]], whilst the Du' | ||
| + | ===Dream Master=== | ||
| + | Snakelike creatures with four-armed Humainoïde torsos. Each arm ends in a pincer. A void of darkness sits where its head should be. The dream masters dedicate themselves to preparing for the return of Quorienen to the material world. To that end they visit many mortal dreams, planting the necessary dream seeds that will usher in a new age of Quorienen rule. | ||
| + | ===Du' | ||
| + | Du' | ||
| + | ===Hashalaq=== | ||
| + | Hashalaq serve as loremasters of the Quorien. They spend a great deal of time studying mortal worlds, magic, and psionic powers. They also serve as inquisitors. In its natural form they are composed of hundreds of translucent tendrils that surround a point of blue light. | ||
| + | ===Kalaraq=== | ||
| + | Kalaraq are the brillant and ruthless princes of nightmare who guide the quori race. They are masters of manipulation, | ||
| + | ===Tsoreva=== | ||
| + | Having a segmented, many-legged body which ends in a powerful scaled, headless torso that has two handless arms from which blades of energy erupt, these enforcers of Dal Quor are bred for battle. Like most quori, a tsoreva typically acts through its Humain host rather than by a physical presence of its own, though the tsoreva are very capable warriors in their own right. | ||
| + | ===Tsucora=== | ||
| + | Tsucoras are among the weakest and most numerous of the Quorien. In their own world they appear as great red and black worms with two massive pincered arms and lots of smaller, useless arms beneath them, and chitinous armor plates. | ||
| + | |||
| + | ==== Quorienen ==== | ||
| + | {| class=" | ||
| + | |+ style=" | ||
| + | |- | ||
| + | ! colspan=" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |- | ||
| + | ! colspan=" | ||
| + | |- | ||
| + | ! style=" | ||
| + | | style="" | ||
| + | |} | ||
| + | The quori are nightmarish beings from the plane of [[Dal Quor]], the Region of Dreams. The quori lifecycle is somehow connected to Eberron; specifically, | ||
| + | === History === | ||
| + | 40,000 years prior to the end of the Last War, the quori of that age invaded Eberron in an attempt to prevent the dawning of a new age but were repelled by the giants of [[Xen' | ||
| + | |||
| + | The current quori are servants of a potent evil, called Il' | ||
| + | |||
| + | During a period of great upheaval several hundred years ago (presumably engineered by quori) the Inspired appeared among the nations of [[Sarlona]], | ||
| + | |||
| + | Over the centuries, the Quorien, in the guise of the Inspired, have supervised the building of great monoliths all over Sarlona, that somehow tap into the background psionic energy of the human population and use it to slowly draw Dal' | ||
| + | === Present Day Eberron === | ||
| + | The ultimate goal of the Quorienen is to prevent the dawning of another new age and the death of Il' | ||
| + | |||
| + | In order to accomplish this the Quorienen are served by two primary organisations on Eberron, namely the government of Riedra and the secret organisation known as the Dreaming Dark. | ||
| + | |||
| + | As the divine rulers of Riedra, the Quorienen act openly, sending their supernaturally charming Inspired Ambassadors to the courts of [[Khorvaire]] and posing as benevolent allies. The Inspired offer a portion of their vast resources at generous prices to aid the war-torn continent. They act as impartial observers and mediators in negotiations between the nations, integrating themselves with Khorvaire' | ||
| + | |||
| + | Meanwhile the Dreaming Dark serve as the more direct arm of Dal' | ||
| + | |||
| + | While the Dreaming Dark is assigned to carry out any task advantageous to Il' | ||
| + | === Physical Description and Subspecies Quorienen === | ||
| + | All Quorienen have bizarre forms that are a nightmarish cross between a [[worm]], [[insect]], [[crustacean]] and humanoid. Pincers or blades, and a red and black coloration seem to be among the common features. Of the Quorien, 6 subspecies are known. The Tsucora is the most common, and is the only one presented in the basic Eberron Campaign Setting sourcebook. The Dream Master and Tsoreva feature in [[Magic of Eberron]], whilst the Du' | ||
| + | == Dream Master == | ||
| + | Snakelike creatures with four-armed humanoid torsos. Each arm ends in a pincer. A void of darkness sits where its head should be. The dream masters dedicate themselves to preparing for the return of Quorienen to the material world. To that end they visit many mortal dreams, planting the necessary dream seeds that will usher in a new age of Quorienen rule. | ||
| + | == Du' | ||
| + | Du' | ||
| + | == Hashalaq == | ||
| + | Hashalaq serve as loremasters of the Quorien. They spend a great deal of time studying mortal worlds, magic, and psionic powers. They also serve as inquisitors. In its natural form they are composed of hundreds of translucent tendrils that surround a point of blue light. | ||
| + | == Kalaraq == | ||
| + | Kalaraq are the brillant and ruthless princes of nightmare who guide the quori race. They are masters of manipulation, | ||
| + | == Tsoreva == | ||
| + | Having a segmented, many-legged body which ends in a powerful scaled, headless torso that has two handless arms from which blades of energy erupt, these enforcers of Dal Quor are bred for battle. Like most quori, a tsoreva typically acts through its human host rather than by a physical presence of its own, though the tsoreva are very capable warriors in their own right. | ||
| + | == Tsucora == | ||
| + | Tsucoras are among the weakest and most numerous of the Quorien. In their own world they appear as great red and black worms with two massive pincered arms and lots of smaller, useless arms beneath them, and chitinous armor plates. | ||
| + | |||
| + | QUO RI | ||
| + | Dal Quor is the plane of dreams and is currently dominated | ||
| + | by a dark power known as il-Lashtavar, | ||
| + | Dreaming Dark. 11-Lashtavar is served by a host of aberrations | ||
| + | that are the embodiments of dreams and nightmares- | ||
| + | the quori. Because it is difficult for anything to | ||
| + | physically travel to or from Dal Quor, quori in Eberron | ||
| + | are typically encountered while possessing a host body. | ||
| + | The Inspired are the most common type of willing host | ||
| + | for the quori and are described earlier in this chapter. | ||
| + | HASHALAQ UORI | ||
| + | Hashalaq quori are loremasters and judges, and are | ||
| + | commonly known as dreamstealers. In their natural | ||
| + | form, hashalaqs are composed of hundreds of translucent | ||
| + | tendrils. They can compress and configure these | ||
| + | tendrils to form a wide range of simple shapes. A point | ||
| + | of blue light suspended within its tendrils serves as the | ||
| + | hashalaq' | ||
| + | to suit the creature' | ||
| + | The Power of Pleasure. Hashalaq quori have studied | ||
| + | their mortal prey for centuries. Inhabiting human | ||
| + | bodies as Inspired has granted the hashalaq a deep | ||
| + | understanding of the hedonistic urges of humanity. As | ||
| + | a result, they have developed numerous ways to control | ||
| + | humanoids through pleasure-even as they have developed | ||
| + | a taste for such things themselves. | ||
| + | The Learned ofD al Quor. Hashalaq quori are the | ||
| + | loremasters of Dal Quor. Even those hashalaqs who | ||
| + | don't make use of Inspired vessels dedicate themselves | ||
| + | to studying Eberron aml the planes, and they are among | ||
| + | the few quori castes whose members understand the | ||
| + | ways of magic. In Dal Quor, the hashalaq quori are typically | ||
| + | found as advisors to the kalaraq. They also serve | ||
| + | as judges, policing the quori and ensuring that the rivalries | ||
| + | of the tsucora never threaten the greater plans of | ||
| + | the Dreaming Dark. | ||
| + | |||
| + | KALARAQ UORI | ||
| + | The most powerful quori are the kalaraqs, also known | ||
| + | as eyebinders-entities formed of pure shadow that is | ||
| + | outlined by a nimbus of energy. A host of disembodied | ||
| + | eyes whirl around a kalaraq, each reflecting a consciousness | ||
| + | the creature has consumed. | ||
| + | Kalaraq quori guide the quori race, and the Devourer | ||
| + | of Dreams-the personal emissary of the Dreaming | ||
| + | Dark-is of this order. Although the kalaraqs never fight | ||
| + | one another overtly, each has its own agenda, and each | ||
| + | hopes to someday seize the throne of the Devourer of | ||
| + | Dreams. Because of this internal conflict, it is unusual | ||
| + | for a kalaraq to leave Dal Quor to inhabit a mortal vessel | ||
| + | and become one of the Inspired. | ||
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