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| + | ====== Première Tour ====== | ||
| + | <WRAP box bgblue fgblack 300px left : | ||
| + | ^ Nom | Première Tour | ||
| + | ^ Grosseur | ||
| + | ^ Pays | [[Brelande]] | ||
| + | ^ Capitale | ||
| + | ^ Gouverneur | | ||
| + | ^ Industrie | ||
| + | ^ Population | 64 | ||
| + | ^ Maison | ||
| + | ^ Religions | ||
| + | ^ Budget | ||
| + | </ | ||
| + | |||
| + | **Première Tour** is a thorp, adjacent to the metropolis of [[Sharn]]. The thorp is centered on one stone tower, about 30 feet high, that locals claim was the Première Tour built in the region that [[Sharn]] now occupies. Historians dispute the claim, citing the age of the Humain-constructed tower relative to the [[Gobelin]] ruins of ancient [[Sharn]]. However, the inhabitants of Première Tour are not to be persuaded by know-it-all scholars from [[Morgrave]] and remain steadfast in their beliefs. | ||
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| + | The site currently serves as the first stop for all traveling by land to the [[Cité des Tours]]. [[Train Fulgurant]] and caravans pass through the thorp. | ||
| + | |||
| + | =====Train Fulgurant===== | ||
| + | ^Destination ^Distance ^Temps de voyage ^1ere Classe (2 pa/ | ||
| + | |[[Sharn]] | 34 miles | 01h08 | 6.8 po | 17 pa | 34 pc | | ||
| + | |[[Wroat]] | 250 miles | 08h20 | 50 po | 125 pa | 250 pc | | ||
| + | |[[Starilaskur]] | 814 miles | 27h08 | 162.8 po | 407 pa | 814 pc | | ||
| + | |[[Porte Arrière]] | 1035 miles | 34h30 | 207 po | 517.5 pa | 1035 pc | | ||
| + | |[[Vathirond]] | 986 miles | 32h52 | 197.2 po | 493. pa | 986 pc | | ||
| + | |||
| + | *//Note: Temps de voyages include 1 hour lay over at each station, and are based on speed of 30 miles per hour.// | ||
| + | *//Note: distances based on map at [[http:// | ||
| + | *//Note: times and distances may vary from charts found on pp. 20-21 of the [[Explorer' | ||
| + | == | ||
| + | First Tower (Thorp, 64): At first glance, First Tower doesn’t appear to deserve a mention alongside such massive population centers as Sharn and Wroat. If a settlement were judged solely on the number of people it contained, then the place might not even appear on a Brelon map. As the gateway to Sharn from the northern land passages, however, First Tower earns prominence and notoriety befitting the number of travelers who regularly pass through its humble environs. | ||
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| + | The thorp grew up around a single stone tower, maybe thirty feet high, that legends claim was the first tower built in the greater Sharn region. Long before any of Sharn’s massive structures climbed into the sky, the people of First Tower believe, the stones of their ancient spire were stacked one atop the other. Historians dispute this legend, because the tower and the ramshackle inn that has been built around it are clearly not as old as the ancient goblinoid foundations upon which Sharn grew. The people of First Tower nod, smile politely, and leave the scholars to their delusions, for they know in their hearts that they live in an historic and significant location. | ||
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| + | Regardless of the accuracy of the place’s history, First Tower serves an important role in the cycle of life around Sharn. Those traveling to or from Sharn by land, whether walking, riding, or as passengers in a caravan or lightning rail, have only one route they can take. This route cuts through the crags and cliffs upon which Sharn sits, slices north, and passes through the settlement of First Tower. Whether coming from or going to Sharn, if you travel by land you must pass through First Tower. | ||
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| + | All the residents of First Tower earn a living by catering to the travelers moving through the settlement. The inn employs most of them, for travelers need to eat, drink, relax, and have a place to stay while waiting for the next outbound caravan or for their papers to clear so they can enter the City of Towers. | ||
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| + | The lightning rail station, the caravan stables, a general store, and the crown’s checkpoint make up the rest of the thorp, as well as a scattering of houses where the locals live. Royal clerks stationed at the checkpoint examine the identifi cation and traveling papers of everyone seeking to travel to Sharn proper. The checkpoint maintains a small garrison that enforces order in First Tower and keeps the place safe from bandits and marauders who sometimes slip out of the King’s Forest. | ||
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