ralsor

Ralsor: Scion, Pilot, Scoundrel Maison Lyrandar, bearer of the Marque des Tempêtes, is well known for producing a host of celebrated navigators and upstanding scions. Ralsor d’Lyrandar, Aéronef pilot and Héritier des Dragons, isn’t one of them. His relationship with his house is in a state of constant flux, marked by frequent embarrassments and ongoing, if empty, threats of excoriation. Yet his family is highly esteemed and well established, its coffers heavy with gold. Ralsor even owns the ship he pilots, assuming the role of both helmsman and captain though his crew is usually quite scarce. In truth, he is a masterful steersman who merely plays the part of an irresponsible and lousy pilot to avoid entanglement in the commercial obligations of the house. His membership in the Guilde des Artisans du Vent was last revoked when he damaged yet another docking tower platform with the hull of his ship. Beaurefuge’s Sky Knights, who ride the winds above the city on their Faucons-dragons, all know of Ralsor and despise him for his antics. Ralsor considers himself an aerial vagabond, tethered to nothing but his ship—the Thunderhead, which has certainly seen better days—and the friends he takes. His closest approximation to home is Beaurefuge, and he docks frequently at the Third Tower to visit with his longtime friend, Phorif Mirador of the Cellar Council. He avoids his kinsmen at the Chalice Center. Ralsor in Combat Ralsor is a swaggering combatant, using hit-and-run maneuvers. A swashbuckler at heart, he uses pointblank skewer to impress allies and surprise enemies. Ralsor summons both wind and thunder with the power of his Marque Du Dragon to throw caution to the storm when his enemies get too close. Ralsor’s Motley Crew Ralsor likes a good scuffle to keep life interesting, but he relies on the heavy lifting of his threadbare crew when pressed into a real fight. Level 6 Encounter (XP 1,375) FRalsor (level 7 elite skirmisher) F2 Humain guards (level 3 soldier; Monster Manual, page 162) F3 Humain lackeys (level 7 minion; Monster Manual, page 162) F1 Guerrier de Fer resounder (level 6 artillery; Monster Manual 2, page 206) Hook: Riding with Ralsor Ralsor and the Thunderhead are the perfect means for shuttling the characters to and from Beaurefuge, especially if the characters haven’t got a stellar reputation themselves. Ralsor will fly from the city to just about anywhere and won’t ask too many questions unless his passengers become friends or if he suspects real evil is afoot. Alternatively, he can be encountered somewhere else altogether; although he often goes abroad, Ralsor inevitably returns to the city for frequent ship repairs . . . and mischief. The Thunderhead has seen more than one quest to protect the relic hidden beneath the Third Tower, and Ralsor expects to see more. He might even enlist the PCs’ help, in exchange for free Aéronef Temps de voyage.

Ralsor d’Lyrandar Level 7 Elite Skirmisher Medium natural Humainoïde, Demi-Elfe XP 600 Initiative +9 Senses Perception +5; low-light vision HP 152; Bloodied 76 AC 19; Fortitude 18, Reflex 20, Will 19 Saving Throws +2 Speed 6 Action Points 1 m Flourishing Rapier (standard; at-will) F Weapon +12 vs. AC; 1d8 + 6 damage, and Ralsor shifts 1 square. r Hand Crossbow (standard; at-will) F Weapon Rangeld 6/12; +12 vs. AC; 2d6 + 4 damage. M Bladed Comeback (immediate reaction, when Ralsor takes damage; at-will) F Weapon +10 vs. Reflex; 1d8 + 6 damage. M Point-Blank Skewer (standard; recharge 4 5 6 ) F Weapon Ralsor makes one rapier attack and one hand crossbow attack against the same target without provoking opportunity attacks. He can shift 1 square before, after, or between the attacks. C Throw Caution to the Storm (standard; encounter) F Thunder Close burst 1; +10 vs. Fortitude; 4d10 + 4 thunder damage, and the target is pushed 1. If Ralsor misses all targets with this attack, he grants combat advantage until the end of his next turn. Windy Retreat (free, when Ralsor hits with a melee attack; at-will) If Ralsor is dazed or immobilized, that condition ends. In addition, Ralsor shifts 1 square. Alignment Unaligned Languages Commun, Elfique Str 14 (+5) Dex 18 (+7) Wis 12 (+4) Con 12 (+4) Int 15 (+5) Cha 16 (+6) Equipment cloth armor, hand crossbow, rapier, case with 20 bolts