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| + | ====== Titan de Fer ====== | ||
| + | name = Guerrier de Fer Titan | ||
| + | {{: | ||
| + | caption | ||
| + | lifespan | ||
| + | ^Domicileland | ||
| + | language | ||
| + | 3e_type | ||
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| + | Before the [[Guerrier de Fer]], [[Maison Bombardier]] developed the ''' | ||
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| + | ==History== | ||
| + | During his reign, [[Galifar|Galifar' | ||
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| + | Because of Brelandeand Cyre's tendency to put the titans in the most heated engagements, | ||
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| + | The creation of the Guerrier de Fer titans helped make Merrix de Bombardier' | ||
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| + | Guerrier de Fer titans were usually used in siege-breaking assaults, and had accompanying Humain troops and repair Artificiers. In later years, Guerrier de Fer titans were supplemented by Guerrier de Fer troops as well. Guerrier de Fer titans fought for Brelandeduring the [[Battle of Passe de Marguul]]. | ||
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| + | ==Notable Names== | ||
| + | * ''' | ||
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| + | ==Appearance & Personality== | ||
| + | Guerrier de Fer titans, much like the Guerrier de Fer, are created from wood, stone, and metal. They are huge in size, towering compared to other Humainoïde fighters. Their armor is crafted from adamantine, and is able to withstand some of the most powerful hits. They wield an [[: | ||
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| + | Guerrier de Fer titans have little to no intelligence, | ||
| + | ==Abilities== | ||
| + | In addition to their strength, embedded weapons, and armor, Guerrier de Fer titans have other abilities. They are designed to have resistances to acid, cold, electricity, | ||
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| + | WARFORGED TITAN | ||
| + | Warforged titans are hulking constructs built to wreak | ||
| + | paths of destruction through enemy armies. Some of | ||
| + | the most feared combatants of the Last War, warforged | ||
| + | titans are barely sentient, with just enough intelligence | ||
| + | to follow commands. | ||
| + | Legacy of Giants. In the Age of Giants, giant artificers | ||
| + | built mindless war golems to aid them in their war | ||
| + | against the quori. Millennia later, some of these golems | ||
| + | were unearthed by adventurers searching for the secrets | ||
| + | of that age, then turned over to artificers working | ||
| + | for the dragonmarked houses during the Last War. | ||
| + | House Bombardier studied these designs, and in the course | ||
| + | of uncovering the secrets of the golems and the giant artificers | ||
| + | who made them, House Bombardier created the first | ||
| + | warforged titans. | ||
| + | |||
| + | Warforged Titans | ||
| + | Throughout the Last War, Cyre poured gold into House Bombardier’s coffers, urging them to develop ever-deadlier weapons. In 959 YK, Bombardier presented Queen Dannel with the first warforged titans. For a time, this gave Cyre an edge—but as always, Bombardier began selling these creations to other nations, as well as selling blast disks and siege staffs to those who needed to fight titans. | ||
| + | During the Last War, the warforged titan served a number of critical roles. The mere presence of an imposing titan provided a defensive bulwark for infantry, as enemy infantry could rarely afford to engage a titan without artillery or magical support. Titans are tireless, surprisingly swift, and capable of crossing almost any terrain. Thanks to the Siege Monster ability, they are also devastatingly effective against fortifications and siege engines. | ||
| + | The statistics of a basic warforged titan, as described in Eberron: Rising from the Last War, grant it additional versatility from its Platforms trait. A titan has two platforms in its chassis, each designed to hold one medium or smaller creature. Typically, these platforms hold archers, providing the warforged with some minimal ranged support to complement its powerful melee attacks. However, specialized crew can dramatically increase the capabilities of a titan: an evoker can provide strong ranged attacks, while an abjurer can stand ready to counter or dispel enemy magic, and an onboard artificer can keep the titan operational. Sending your titan against Karrnathi undead? An exorcist can be a boon for dealing with undead. Alternatively, | ||
| + | While the warforged titan stat block represents the basic design, over the course of nearly forty years in service, there were many variations on that design. Consider using one of these options as a way to add flavor to a titan. | ||
| + | A | ||
| + | rmbow | ||
| + | One of the titan’s weapons can be replaced with an integrated ballista. This weapon is self-loading and conjures ammunition. If the titan has an armbow, replace either the axehand or hammerfist with the following attack: | ||
| + | Armbow. Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage. | ||
| + | Long Rod | ||
| + | Late in the war, Bombardier developed titans that had only one platform, with a long rod (as described in the “Arcane Artillery” section) integrated in place of the other platform. | ||
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| + | Shielding | ||
| + | Titans serving in particular regions were often shielded against a relevant type of elemental damage. For example, force and fire were the damage types most typically tied to blast disks or siege staffs, so Bombardier often designed titans with resistance to one of these damage types. | ||
| + | Troop Transport | ||
| + | The titan has a hollow space within its chassis and can carry up to 6 Medium creatures or extra cargo. Due to the loss of body mass, a model made for transport only has an Armor Class of 18 and 100 hit points, but increases its walking speed to 45 feet. | ||
| + | Titan Consc iousness | ||
| + | While called “warforged, | ||
| + | Yet there are stories of titans who’ve developed full consciousness. If the tales are true, this could be the result of rogue artificers (possibly cultists of the Traveler hidden within House Bombardier), | ||
| + | A sentient titan loses its immunity to psychic damage. It’s no longer immune to being frightened or charmed, but it has advantage on saving throws against effects that cause these conditions. Its Intelligence increases to 10 (or higher) and it is capable of making its own decisions. | ||
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