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| + | ====== Port du Croissant ====== | ||
| + | |title= | ||
| + | |image=DemonWastes.jpg | ||
| + | |caption= | ||
| + | |name=Port du Croissant | ||
| + | ^Grosseur|Hamlet | ||
| + | |capital= | ||
| + | |area=[[Les Désolations Démoniaques]] | ||
| + | |government= | ||
| + | |ruler=[[Baruk]] | ||
| + | ^Population|82 | ||
| + | |races=[[Human]], | ||
| + | |religions= | ||
| + | |imports= | ||
| + | |exports=Khyber Dragonshards, | ||
| + | |alignment= | ||
| + | |source= | ||
| + | |page= | ||
| + | |||
| + | **Port du Croissant** is a hamlet with a population of 82 in the [[Les Désolations Démoniaques]]. It's an outpost controlled by [[Maison Tharashk]]. | ||
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| + | Maison Tharashk established this tiny port at the end of La Dernière Guerre. The house hopes to gain access to the dragonshard deposits buried in the Wastes. To date, it has survived the Tribus des Charognes and the malefic horrors of the Wastes, but few believe it will last. | ||
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| + | ''' | ||
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| + | The town is run by its' commander, [[Baruk]]. Baruk is a half-orc ranger with a hardened personality. He often hires adventurers to guard caravans or to use as scouts. In addition to the commander there is a small contingent of House Tharashk guards that protect the city.< | ||
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| + | Doesn’t all travel into the Demon Wastes have to go through the Labyrinth? | ||
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| + | The wording in Eberron: Rising From The Last War is unclear, but prior canon has established that it’s possible to travel to the Demon Wastes by sea. The original Eberron Campaign Setting says “Built on the shores of Crescent Bay and regularly supplied by ships from Yrlag, a large town across the bay in the Shadow Marches, Blood Crescent serves as House Tharashk’s long dreamed-of foothold in the Demon Wastes”—it would be hard to regularly supply the outpost if every ship that arrived couldn’t leave. The general intent is that FIENDS can’t leave except through the Labyrinth; think of it like an invisible fiend fence with only one gap in it. With that said, it’s not supposed to be EASY to travel to the Wastes by sea; if it was, people would have done it long ago and we’ve have more and larger outposts. The coastline is extremely hostile, with a combination of foul weather, unnatural sealife, and a maze of demonglass spires that can tear a ship apart. Reaching Blood Crescent requires the vessel to follow a very specific path. Tharashk spent a great deal of resources to chart that path, and they are holding it as a secret of the house. | ||
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| + | So it’s easy to reach the Demon Wastes by sea, but MOST of the time, those who try will end up shipwrecked… which is in fact what happened to the ancestors of the Carrion Tribes. Meanwhile, the Carrion Tribes themselves don’t have the sophistication or resources to build ships, which is why when they try to leave, they go through the Labyrinth. | ||
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